Unreal Development Kit 3.0 (05/2011)

June 13th, 2011 by admin

Unreal Development Kit 3.0 (05/2011)

Unreal Development Kit 3.0 (05/2011) | 1.32 GB

Unreal Engine 3 is used in many areas and by different users: geymdeveloperami, researchers and television studios, cartoonists and creators of machinima, artists, students, etc. Unreal Engine 3 is used by the bigger, better, popular and creative game developers, because this system allows you to create outstanding games. If you have an idea that can be implemented in three-dimensional world, the UDK – for you.

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Unreal Engine powerful and flexible engine, UE3 used in numerous projects, has proved its dominant position in countless games.
Developers engine fully supports its users by providing documentation, help, examples and source code for games created using the Unreal Engine 3, such as game Whizzle. With UDK Epic created the most popular first-person shooter for the PC – Unreal Tournament.
Unreal Engine 3 to work has an integrated editing environment and management Unreal Editor. All of the key tools available through UnrealEd. Unreal Content Browser makes it convenient and easy to work with meshes, materials, sounds and animations.
Render the system UDK Gemini provides 64-bit HDR rendering. Appearance of games on this system visualization nominate your games at the highest level. Of detail and realism of games guaranteed.
AnimSet Viewer – tool for working with animation and the creation of meshes. Skeletal animation system of four bones and vertex blending into account many animations at once.
UnrealScript – is a simple high level programming language that gives full control scripts. Scripts can be associated with visual system Unreal Kismet, that does not require any programming knowledge. UnrealScript allows you to flexibly build gameplay elements, connected or disconnected some elements and features.
Used physics engine of NVIDIAs PhysX, which gives you incredible control over your character, liquid and soft bodies. To customize and edit physics used Unreal PhAT.
In UDK stunning light and shadow. The game world with advanced lighting and shading system, the technology of Unreal Lightmass, global illumination for high-quality static and light effects. UDK supports the modern technologies of lighting and rendering, control materials. Unreal Swarm works in tandem with the Unreal Lightmass for complex calculations.
In the UDK has all the tools to manage the system kinematics, which allow you to work with all objects of the game world. Unreal Matinee provides control over all the objects and the camera preview in real time.
Has an opportunity to work with dynamic, deformable height map terrain. Built-in networking UDK offers LAN and direct IP connection. That allows you to create network online games.
A powerful visual interface that is comparable with XSI and Maya, gives artists an opportunity to create complex real-time shaders on the fly. System of particles Unreal Cascade, providing all the effects: fire, smoke, rain, dust, etc.
There is support from Autodesk FBX format to import meshes and animation tool Attachment Editor to build and track relationships between objects; option blur generated by MIP-levels for the texture memory at no additional cost or performance.
High-quality sound system that supports 3D sound. UDK supports all the latest audio compression system, including Ogg Vorbis. You are given complete control over the pitch, level, playback, looping, filtering, modulation, and randomization. For the video uses Bink Video Codec, which allows you to manage videos on your own.
With UDK possible extensive work with artificial intelligence, placed in space, and gameplay. AI-system can give life to multitudes of characters, which will operate under simulated conditions.
Build a wonderful world and then allow your players to break it apart. System failure UDK tool allows virtually any game element, cut it into as many fragments of a lot of demolition. UDK supports the destruction of everything, from metal to fabric, bringing more realism and interaction of the environment.
SpeedTree Foliage Editor – provides velekolepnye, realistic, animated trees and plans in real-time technology SpeedTree. In UDK integrated system SpeedTree, which allows fast and easy to work with the landscape, vegetation, etc.
The system of facial animation FaceFX, included in the UDK, makes it possible to sync lip movements of characters with sound. You can add animation and facial expressions your characters in the game without destroying the model that means connecting voice.
Epic Games provided an opportunity for everyone acquainted with its primary technology – Unreal Engine 3 – free of charge. You are given the Unreal Engine 3 and a number of tools for developing games on the PC. Free version of the engine is distributed for informational and educational purposes, therefore create commercial projects is not permitted, this requires a separate contract.
The developers will update their product and plan for the future include additional features such as support for game consoles

Home : www.unrealengine.com

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